In this exercise I had to apply a cardboard box texture to a cube and then using the UV map editor I had to align the texture with the cube to get the right appearance.
First I created a cube and then applied a Lambert material to it. after doing so I used the UV map editor to move the UV Vertices to align them with the texture. I found this very easy to do although I can see this becoming more complicated when working with round or more complex shapes.
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